Devlogs
Virvius Update (12/08/21)
Posted December 08, 2021 by Enfenyx
Log - 12/08/21
Notes:
Changes/Additions
- Environmental effects on visor.
- Photon Cannon Weapon.
- Faster swimming.
- Headquarters: Sector 2 & 2.1 (partly finished).
- Headquarters Sector 1.1 in development.
- New starting entrance area.
- Photon cannon is obtainable (In a secret).
- Photon cannon appearance is changed.
- Elevator Sounds
- Elevator & fan damage/mutilation.
- New Photon Cannon sounds (Rev up/down/shot).
- Preview video demo before playing the game.
- Minigun spin up is shorter.
[Bug Fixes]
- Enemies now react more with difficulty.
- Din enemy doesn't jump high in the air.
- Fixed some bugs with grunt/din enemy (again).
[Issues/Problems]
- Player seems to get stuck randomly on edges.
- Grunt enemy runs in one spot randomly.
- Grunt enemies wont move when engaging with player (after player dies, starting a new game fixes it)
- Din enemy takes time to get moving/seeing player.
- Din enemy jumps at player awkwardly.
[Planning]
- Make Enemies access other areas of the game (water) etc.
- Add make more weapons (4 left).
- Add more enemies.
- Add a grenade launcher & explosions.
- Finish Sector 1.1
- Build Sector 3.
- Finish the Level Ending area.
- Add level transitioning (need more levels built).