Posted December 07, 2021 by Christoph Gray
#changelog
-Fixed knockback state permanently changing the orientation.
-Fixed further issues with monsters detecting the player through the walls.
-Cutscene for the boss fight wasn't skipping after checkpoint
-Saves now save your current ammo in the gun
-Monsters now wait longer before swiping after a successful hit in an effort to avoid stunlock.
-Monsters already in the alert state will be more conscious of whether you're in front of them.
-Monsters will open doors now. Good luck ;)
-Flashlight distance is now longer and slightly brighter