Devlogs
Debug and Logic
Posted December 07, 2021 by DocKarl
Good evening,
I was under the weather today, but spent some time this evening on the following:
- Start Screen (still needs a background image)
- Pause Menu (working pretty well)
- options Menu (some of these options might get removed, not sure if they matter considering the textures used in the game)
- Rework of portals in order to increase frame rate (changing portal locations by updating world position of existing render targets instead of calling multiple render targets)
- Logic flow for an in game decision tree
- Level design (hub area-type space)
Tomorrow I will finish the rework of the portals and add another two levels.
Doc Karl