Posted December 05, 2021 by Vespid
#Patch Notes
Update 1.0.1 Patch Notes:
Changed Grappling vertical movement speed to 120pps down and 108pps up. (Previously linked to framerate/tickrate which made movement inconstant and dependent on machine performance. You may still experience a decrease in movement speed if framerate/tickrate drops below 60.)
Added ability to see current tick rate in debug mode
Modified a few collision boxes
Modified artwork to more accurately display where you can/cannot grapple
Fixed a bug that would cause the player to become unable to move if they landed on a corner (can still occur but much less frequently)
Changed loading splash screen to a progress bar
Additional changes and bug fixes