Posted December 04, 2021 by Torrysan
Another one for the road! I kill 1 bug, and 2 more pop up ><
BALANCE AND GAMEPLAY
- Final boss has been nerfed by approximately 15%.
- Second boss encounter has been buffed with extra enemies.
- Paralyze has been nerfed: instead of not allowing you to act at all, now it has a 50% chance of not letting you act.
- Reduced the price of Elder Vitae in all shops so the player can get high powers researched earlier.
- Reduced the cost of all healing items in the shop by approximately 25%.
- Brick Dust and Premium Brick Dust now also restore a little Blood.
- Shatter has been nerfed to approximately a third of what it was: you used to be able to reflect more damage than you received.
- Quell the Beast now restores more Blood baseline.
- Animal companions from Animalism now do approximately 25% less damage.
- Animal companions from Animalism now have approximately 50% more health.
BUGS AND FIXES
- Fixed a gamebreaking bug where using Subsume the Spirit on an enemy Animal under certain circumstances would softlock you into that encounter forever.
- Fixed an issue where talent points spent in Nicole and Carlos' trees were not correctly applying their corresponding passives.
- Fixed an issue where the helpful spell Cat's Eye could miss.
- Fixed an issue where the cat in your Haven turned into a rat if you talked to it.
- Dogs in the overworld should no longer magically change breeds when you talk to them.
- Same with cars: they should no longer change models after you loot them.
Thank you for your continued patience! this should be the last of the big ones with gamebreaking stuff in it (please lord, let this be the last one).