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Devlogs

Changelog - TargetDemo_v07/08

Third-Person Fighter Prototype
A downloadable Third-Person Fighter for Windows

Gameplay

  • Timer added. Records best time and current.
  • Jump-Squat added to Character state machine.
  • Targets rearranged.
  • Added a Player Velocity debug display, bound to "/".

Character

  • Gravity application modified.
  • Shorthop and Fulljump velocity application changed to remove bug. Jump heights modified to compensate for JumpSquat & new gravity.
  • Block-Attacks velocity application is now acceleration based. Cancelling it immediately results in less jump distance than timing a little bit later.
  • Ground attack movement changed.
  • Air-Attack velocity can now be modified with the forward and back keys. Or left alone with neutral input.

Bug-Fixes

  • Double-Jump velocity application was incorrect when player was inputting a direction while double-jumping.
  • Removed one of the ways to fly.
  • Removed a state-machine bug causing dodges out of normals to be air-dodges.

Files

  • target-demo_08hotfix.zip 24 MB
    Apr 27, 2018
  • target-demo_08.zip 24 MB
    Apr 26, 2018
Download Third-Person Fighter Prototype