Posted December 02, 2021 by Igniting Spark Games
This hotfix is changing the way skill chaining is working in Striving for Light. Up till now skills could chain endlessly (scattering projectiles triggering scattering projectiles on the next hit again). This created an insane amount of projectiles, causing performance issues and also killing everything on the screen. Now skills are only chaining one time. So projectiles can scatter into new projectiles but the projectile fragments don't scatter again. This will help keeping the challenge on higher levels.
Game
Visual Effects
Tech
Those changes also have been rolled out to the demo version.