Posted December 02, 2021 by jimlad42
#Minor Update
Update to Demo V0.0.2.5.1:
*Tweaked wall jumps, need to be closer to the wall, but it checks a wider area.
*Fixed enemies not taking knockback while they were attacking.
*Expanded enemy re-spawn safe-zones.
*Added a few invisible walls to make getting out of bounds at least harder.
Update to Demo V0.0.2.5.1.1:
*Fixed debug wall-jump right at the start. Oops.