Devlogs
12/1/2021
Hi, all! Just wanted to pop in and let you all know a few changes I made to game and game play.
- For now, all social links will be done through a school day. Given a little time once I have more... specifics and experimentation out of the way, I'll add in the availability to hang out with Shiho on the weekend.
- You'll notice immediately upon entering gameplay that the original question format has been replaced with a conversation with Morgana. I had neglected to add him into the original script for this, but he was very much present for pretty much the entirety of Persona 5, so he's here to stay.
- There have been some UI (visual) adjustments. While I enjoy the red aesthetic of Persona 5, this is ultimately about Shiho, and I've pretty coded her with a purple color scheme, so more changes will eventually be added to reflect that.
- No, I do not know how to fix the wrapping text for longer messages. Just be warned that it is there and I am trying my best
- You now have the choice to ignore the after link calls from Shiho, if you prefer a more 'vanilla' experience over a 'royal.'
- Fresh backgrounds have been added to give the screen a less chaotic look.
- It will no longer speed through sentences with your name on it and will go as it's supposed to.
I think that's just about everything new, but here's some things that I'll be working on for, hopefully, next time.
- I'm talking to an artist right now in the hopes of getting CGs and proper sprits for Shiho instead of my badly edited together ones.
- A cleaner look.
- Sound effects for a variety of things instead of having it typed out.
- Opening sequences for each rank for you to choose whether you'd like to meet Shiho on the weekend or during a school day.
I hope everyone enjoys the updates. As always, you can message on here, but if you'd like to contact me somewhere else, you can find me @nightshadedawn on Tumblr. Until next time!
~Shade