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Jaime - Prototype Movement

Wacky Scooting
A browser game made in HTML5

I implemented the framework for the character's movement in both 2D and 2.5D. I did this by altering the Unity's standard 2D Character Controller script to switch movement modes when entering the 2.5D Trigger.  The regular 2D movement is mostly unchanged with a few tweaks here and there to make the player more slippery and quicker.

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