Posted November 30, 2021 by Lendrigan Games
- added a stopwatch for time management
- potion durations are now measured in time instead of turns
- smoothed out continuous movement
- adjusted Downward Hole positioning so that it never gets hidden behind a wall
- fixed haste potions so that they don't stop time altogether
- added haste potions back into the game
- added further visual feedback for healing and taking damage