Devlogs
Day One Patch!
It's the Day 1 Patch!
In all seriousness, here are some things I really wanted to address ASAP. There are many more issues, but these fixes here should create a bit more of a stable/expected gameplay experience!
- SOME gaps in geo fixed
- Walking and ADS with Ruger should behave much closer to expectations
- Apa-5 Ascender now visible before cutscene
- Doorway use now no longer visible after use
- Door to Gideon's room now properly opens and closes between scenes
- MP5 animations should no longer be playing Ruger animations
- Missing Lights in Lobby added
- AI no longer tries to turn toward target while dying, meaning they won't spin wildly during ragdoll
- Leans fixed for MP5 and Ruger
- Death fixed, animation plays and dying properly resets game
- Sound added for Disciplines
- Menu improved
- Added restart and continue buttons Added control for choosing Borderless or Fullscreen
- Ruger mag is no longer green (sad, I know)
There's a lot more to tighten up and fix both visually and mechanically, so stay tuned in the coming days/weeks!
Also feel free to comment any feedback or bugs etc. There's probably a ton I don't know about!
Thanks everyone!