Posted November 29, 2021 by philRaco Indie
oh hey look, that's a title screen! a bit unfinished, but it'll do for now.
well, for those that don't know, sea jam is a gmae jam based on #teamseas, lead by mrbeast and mark rober with collaboration from the Ocean Conservancy and The Ocean Cleanup.
My contribution being a really difficult arcadey 90s-PC era game, where try to collect as much trash as possible.
Patch Notes:
- [X] fixed clump sprite - [X] added alternate sprites when dashing - [X] added title screen - [X] added toggle for hard mode - [X] added toggle + support for different frame rates (15fps,60fps,3000fps... everything that's above 0) - [X] updated to YYC, which includes many performance improvements (...as if the game didn't already run on potato toasters) and more compatibility |
Known Issues:
- toggle buttons aren't always responsive - you can't get out of the collection phase by pausing - hard mode doesn't work correctly if you play it before normal mode in a session |