Posted November 29, 2021 by alisaleemi
2D assets were created in Paint.NET and applied to planes in Unity to add variation to the environment. These assets were used for either directing the player or environmental storytelling.
To make the spaceship look more futuristic, I chose a sci-fi font and applied emissive materials onto the assets to make them glow and stand out from the environment. The arrows and labels were added to direct the player through the spaceship so that they knew where to go by reading the dialog and looking for the matching label.