Devlogs
Update v1.0.2
Added:
- Coyote timer;
- Jump buffer;
- New dialogue interface and color scheme;
- Animated HUD
- Life Orbs;
- Losing health animation;
- Energy bars (Progressive, 4 stages);
- Flask empty/full;
- New cave region
- Lamps (You can dagger dash between lamps)
Bug fixes:
- Castor & Pollux no longer have a hitbox when soulless;
Changes:
- You can now dash when attacking to cancel the attack state;