Posted November 29, 2021 by shiftBacktick
Use potions, track enemies, and enjoy fresh graphics in the first feature complete release! In Bladius players amass a deck of medieval equipment and fight to the death in fierce melee combat. Changes since my last update include:
It was my pleasure to build Bladius for two jams. For Game Off 2021’s theme of bug I introduced banes into its design. These cards inflict negative status penalties in return for higher rewards. And for Crunchless Challenge I worked no more than 26 hours per week on the project. I’m excited for the feedback I might receive from these jams.
There were a number of items beyond the scope of the jams that I would like to consider in future updates:
I’m looking forward to sharing the ultimate Bladius experience in a post-jam update. In the meantime, thanks for playing. Enjoy!