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Update 3

Quasidroid
A browser game made in HTML5

The big change here is the music, which ironically wasn't created with Prog but is something I composed completely independently and then decided it would be good Quasidroid music. (The irony is that I created Prog with the intent of using it provide reactive music for Quasidroid.)

There are also a couple of bug fixes related to movement when you've got a drive which delivers multiple moves per turn.

There is a known outstanding bug related to the minimap not working properly after a level change. Saving the game on the new level and restarting fixes the minimap.

Files

  • quasidroid-html5.zip 30 MB
    Version 6
  • quasidroid-windows-x64.zip 40 MB
    Version 8
  • quasidroid-osx.zip 54 MB
    Version 7
  • quasidroid-linux.zip 41 MB
    Version 9
Download Quasidroid
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