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Devlogs

Nov. 18 - Nov. 24

Timeball
A downloadable game for Windows
  • Add scoring bonus with charge level
  • Nov. 18: Feedback session with Elias, 5:00pm - 5:30pm
    • Visual indication for player unable to break goal shield
    • Visual indication for charge level/score
    • Visual/Audio indication for clone throw input recorded
    • Visual indication for unique clone passes
    • Visual indication for round close to ending (5 sec remaining)
  • Add charge number displayed above player’s head
  • Add color scheme for charge level
  • Added a top-down minimap that shows the live position of players, their clones, and the ball
  • Imported a new arena and merged all the changes while also switching to a new render pipeline (Universal RP -> HDRP)
  • Goal shield becomes shadowed when player holds an uncharged ball, and becomes transparent when player has a charged ball
  • Goal shield will display text that hints the player to charge the ball if player has thrown an uncharged ball towards goal
  • Added sound effects for charging, receive pass, and stadium crowd
  • Use battery images to indicate player’s charge level
  • Visual indication for round ending
  • Separate clone base charge and clone auto charge
  • Fixed issue that ball homing stops working randomly
  • Added numerical indicators for clone round numbers
  • Added indicator for clones ready to throw ball
  • Added fix for camera partially clipping through walls
  • Modified control instructions
  • Nov. 24: Beta presentation
    • Round end/Goal confuse each other
    • Planning phase

Files

  • Build - Beta 51 MB
    Nov 25, 2021
Download Timeball
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