Posted November 23, 2021 by megamarc
This release fixes an issue unforeseen with the introduction of automated world loading with TLN_LoadWorld(): the ability to retrieve layer type and active assets after loading. Several TLN_GetLayerXXX() functions have been added to retrieve various layer-related data that couldn't been previously queried at runtime.
In addition to this, there's a new sample called QueryLayer.c that showcases this new functionality about retrieving useful data on layers automatically set up with TLN_LoadWorld()
https://github.com/megamarc/Tilengine/blob/maintenance_2.9/samples/QueryLayer.c