Devlogs
Update - 0.5.0
Posted November 20, 2021 by Yeldham
Added
- Add joypad support for nanogames with the input type “Screen” (now called
“Drag and Drop”), making the game fully playable through a controller!
- Add nanogames:
- Digital Warp
- Garden Thyme
- Gravity Shift
- Hop for Love
- Add current nanogame summary to the pause screen.
- Add some eye candy to the arcade menu.
Changed
- Rename the “Screen” input type for nanogames to “Drag and Drop”.
- Keep pause button visible during nanogame intermissions.
- Nanogames:
- Countin’ Candy: Slightly decrease max possible quantity of candy.
- Gadget Inspection: Tone down target area size decrease on later difficulty
levels.
- Punchbag Wallop: Make difficulty 1 punching bag swing away after 3 hits and
decrease punches needed from 12 to 9, to better exemplify how later
difficulty levels work. Also increase hits needed from 5 to 6 for the
difficulty 3 bag.
- Thing Factory: Change some visuals to better indicate the objective.
- Allow wrapping around when switching tabs with the joypad triggers.
Fixed
- Fix weird resolution in nanogames while in windowed mode if the window size
is never changed.
- Fix crash when using the joypad triggers while changing the controls in the
settings dialog.
- Fix nanogame buttons in the selection screen not being reorganized on
language change.