This is a new patch release with a layer of graphical polish. Tiles look better, and on the grain and the fenceposts at sunrise you can see a very natural-looking light creeping in.
What changed
Sprites now have specular rim lighting
The sun angle now affects the light on particles
Fixed a tile edge rendering problem that had haunted the code since 2018
Improved tree shadows
Item bug fixes
Started work on Greek translation (change language_code to el in the settings)