Posted April 23, 2018 by RobodudeGames
I got the camera to behave the way I wanted it to on Android. Previously, if you tried to scroll but the camera was rotated, the axis of your scrolling would be off. That has been resolved. I also noticed in issue in the Windows version I put up yesterday in which the Cubes would not properly clear from your rack when starting a new game. That has also been fixed. Some minor changes have been made to the menu and pause menu, to help smooth those out a little. One other little change which I think makes a big difference is that now all the text has a slight outline to make it easier to read. I'm happy enough with the stability of these builds to be able to finally focus on the Upgrade cubes.