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Procedural walls.

Planetary Exploration Company
A browser game made in HTML5

This week I started working on procedural maps, so that exploring planet sectors can be more fun. I implemented perlin noise and cellular automata to create them, but its not playable yet since the explorer goes trough the walls instead of being stopped by them, that's why I won't upload nothing today.
You can see an initial implementation in the screenshot, the walls are the red tiles, which are placed proceduraly.

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