Posted April 23, 2018 by Sheriour
Hail slayers! You might be thinking why is there a version so soon after the previous one, not even a week? It's because I got a very helpful community who love finding bugs! I was made aware of couple of issues, then found some myself as well, and although each one of them on their own is nothing serious, taken together they create a really ugly picture, so I've decided to halt the features I was working on and get a hotfix build out. This being a "hotfix" build means that all saves from 0.3.1 will work with this version as well! Just copy over the save into the "Saves" directory of the new version and it should all play nice.
Since I was in the middle (well, actually in the very beginning) of adding some new stuff, there is also a very small bit of item changes which will be fully fleshed out in the next major release, but they are already available to use. New items involve Tomes, which boost your magic skills, and jewelry (just necklace for now) which can boost your stats. Both items can also increase your hex resistance and both can be further enchanted to increase skills/stats/resistance even more if you are lucky with your loot. Stat enchants can actually be found on any magic item in the game.
New Stuff (mechanics & content):
New Stuff (UI & usability):
Fixes/Stability: