Posted November 18, 2021 by Saqirmdevx
#Balance Changes #Improvements in Netcodes
General
Fixed bug with items casted in wrong direction for mouse players
Fixed jitter movement during dash
OnDamageTaken effects now triggers before damage is applied. Minimum damage per instance that trigger this effect is 5 before reduction. This change affects (Kirin's Defender, Vampiric Shield, Spike shield)
Minions
Minions now gets 20 => 24 hp per 3min
Items
Magical Shield - Increased cost to 350 => 400
Kirin's Defender - Decreased cost 500 => 450, reduce magic resistance 22% => 18%, hp regen to 7 => 5
- Kirin's Defender reduce duration of all negative effects applied while the carrying aura by 50%
- Kirin's Defender reduced duration of an effect 4.5s => 4s an cooldown to 30s => 40s
Chest of Malevolence - Increased duration of an silence 3s => 4s Divine Katana - Increased cost to 1100 => 1200 and Damage reduced 100 => 90
Titan Armor - Reduced armor 5 => 4
Frozen Staff - Increased ability power 10 => 11
Sparrow
Sparrow's enhanced J now deals only 100% damage to creeps (damage to heroes is unchanged)
Bunninja
Bunninja Base attack speed reduced from 1.35 => 1.25
Shadow Carrot (L) Base damage reduced from 60 => 50
Shadow Carrot (L) Stun duration increased from 0.5s => 0.8s