Posted November 17, 2021 by artikid
Mostly typo fixes, clean-ups, reorganization and more examples to make everything clearer.
Still thinking about the last main issues:
I've a new one though, to think about: Heat and Info could be used as the currency (and only way) to set Scenes that advance the Mission.
Since the game has been thought as being low-prep I think this would be its natural evolution.
Each Scene would then revolve around a single central event requiring an Action Roll, unless the MCP added Complications or Challenges via Heat or the Protagonist's actions called for new ones. The Heat/Info economy would immediately become tighter and even more important. The main issues is that this would require a lot of things to track (Heat, Info, Credits, Trauma, Glitch and Contacts), or not?
Please leave your comments!
Cheers,
Luigi