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Devlog 5

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These past few weeks my team has been focusing on what we want our final milestone to look like at the end of this semester, as well as our schedule for the rest of this semester and what next semester will look like. 

We decided as a final project at the end of second semester we wanted a good portfolio piece in the form of a polish game demo. As for the rest of this semester, we wanted to finish up our proof of concept and documentation as well as some base elements for the beginning build of our game. 

We worked to make a outline of our schedule and deadlines for the rest of the semester and vital tasks we needed to get done for our proof of concept. 

Finally we discussed our scheduling plan during class and got some really good pointers to move forward with.

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