Devlogs
Project Hedra 0.28
Posted April 23, 2018 by Zaphyk
- Completely new map.
- Added icon system for minimap.
- Lots of code refactoring.
- Fixed sometimes chunk loading partially.
- Fixed sometimes chunk loading wrong geometry.
- Map now updates in realtime.
- Improved structure distribution.
- Fixed a bug where ambient would remain after leaving villages.
- New glider model.
- Made roll slower but immune.
- Fixed wrong label when getting damaged by water.
- Fixed water rendering on map.
- Fixed glass sound at the start.
- Fixed a bug when picking up items.
- Added a village icon.
- Completely new map which shows structures.
- Improved map opening animation.
- Added an autoupdate feature to the minimap.
- Fixed shadows on the minimap.
- Fixed "Minimap icon locations are inverted compared to player view".
- Fixed zooming in makes the minimap go black.
- Added a marker to show near villages.
- Fixed a bug where you would die when spawning.
- Fixed a crash when riding pets.
- Fixed mobs attacking you in distance.
- Fixed crash when riding a horse.
- Fixed a bug where trading and opening the inventory would make the game lock
- Fixed trailrenderer crash shader.
- Removed speed visual effect when riding a pet.
- Fixed archer arrows skill description.
Please feel free to contact me with any problems or feedback you have with the game :)