Devlogs
V 0.21
Posted November 13, 2021 by Valastir
#Bug fixes #UI #Gameplay
V 0.21
Improved UI:
- Added Graphics Settings: Low (Default), Medium(a), High(b)
- GTX 980,1060 or 1650 Super, RX 570-590 should work well enough in Low and Medium
- High option settings make the engine render more shadows, activate volumetrics and a bunch of effects which can decrease performance a bit.
- Added Resolution Settings: 1280x720p is Default
- Added Full Screen Option
- Improved overall UI: New icons, and bigger text.
- Changed All Fonts to One (The chosen one :P)
- Cross Button changed to Info Button in Inventory (no more dropped keys)
- Objects now include additional information in both text and image.
- Added Title to the Start Screen(Yes i forgot it!)
Low Settings Screenshot
Medium Settings Screenshot
High Settings Screenshot
Gameplay:
Reduced the time between animations for both weapons. Gameplay its a bit more responsive now.
'They' now attacks you automatically after cutscene ends(I forgot to implement it).
Known issues:
Trees shadows are not working properly, since they are not compatible with HDRP. (Performance should improve around 15-20% after I fix this.)
No grass in terrain sections(HDRP not compatible).
Extra:
As I learn and improve in C#, I will improve the AI (patrols, hordes, etc.).
Enjoy :)