Devlogs
[v0.2] Crusade and Character Configuration
v0.2.3
- More Relics
- FIX citadel not showing purchaseable abilities
- FIX Value Num Enemies Killed double counts enemies
- FIX enemy group display and group indicator raycasting
v0.2.2
- Removed duplicate Enemies and Followers (with same stats)
- More Followers
- Reworked card selection highlight
- Updated Mana crystals to look different from essence
- Cleaned-up terrain tiles outlines
- Show Mana rewards on Mine interaction window
- Added labels to HUD action buttons
- FIX rewards button enabled without selection
v0.2.1
- FIX buttons not responding after pausing
- FIX target of exploration navigation bar to prevent misclicks
- FIX cannot discard cards when resting
v0.2.0
- Implemented Scenarios and Crusade configuration with 2 scenarios ("Holy War" and "Lost City")
- Pause menu (Escape key) now shows full scenario and inventory info (similar to Campfire)
- Added full enemy interaction window on the map (no more "do you want to fight this enemy" instead you get a full enemy info with details and tooltips)
- Added a bunch of cards, blessings and followers
- Exploration scene shows split between basic and core tiles
- Rampaging monsters hinder movement (also shown on the map)
- Ability to refresh followers and draw cards
- Support for "optional" effects (ex: "You may pay Mana to do this thing")
- Ability to commit during exploration (useful when refreshing followers after activating them)
- Execute Level-up rewards last after all other rewards