Devlogs
Patch 0.5.1
- Merged game (campaign) files and level files into one single binary file for non-custom levels
- New file format for games (campaigns)
- Added support for custom overworld locks with various requirements
- Locks display if their requirements are based on a specific level or the entire world
- Decorative objects added to overworld
- Added support for hidden overworld paths that are only revealed after completing a specific level
- Added special victory condition that can unlock hidden overworld paths
- Added a new custom game (campaign), "Hidden", that showcases some of the new functionality. (Found in Custom Levels => Play => Play Game)
- Added SFX for journal open, close and flip page
- Custom game select screen now shows correct stats for the game (campaign)
- Starting a custom game through the game select screen now uses the correct savefile
- The author of Alkali (in the play game menu) now correctly states "Sleipner Games"
- Fixed issue where completing a custom level sometimes put you in the overworld
- Fixed issue where exiting a level played from the overworld put you in menu
- Fixed issue where completing a level from the overworld sometimes put you in menu
- Fixed issue where loaded game desyncs when having multiple loaded games
- Game completion screen shows correct number of total diskettes of each color
- End credits only shows after completing Alkali and not for custom games
- HUD and level end screen only shows empty diskette UI if the diskette exists in the level