Posted November 11, 2021 by RhysWyles
The asteroids, music and spaceship I found for free on the Unity asset store.
All the programming has come from various Brackeys turorials, it is very simple. Object pooling with spawner, boundary just behind player with a trigger for the asteroids to hit, add to the score, become deactivated and added back to the pool.
The boundary walls are planes with a shader material I made after following a Brackeys tutorial.