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DD3 + concept arts

Black Resin
A browser game made in HTML5

As promised another DevDairy! This time is me Your friendly neighborhood Spide... Pies Dariusz

DEVELOPMENT

  • We are slowly improving the system to make it more convenient to build levels
  • The map editor has been improved
  • Newly created canals
  • We are testing a character controller on the competitive map

WHAT'S NEXT?

  • We plan to slowly place characters to see how the new dynamic hero compares to patrolling opponents
  • We will also test the transition between screens
  • and I hope to create some cool animations that I can show you. soon...  

BUSINESS

  • Hoho, I didn't think I would ever write such things.
  • We're in talks with publishers and investors, and we've learned a lot thanks to the Digital Dragons Incubator we're participating in.
  • Actually, the only current difficulty is balancing the development time of Vertical Slice with the business aspect of the project. 

My little process

I wouldn't be me if I didn't give You something from my heart, I will share some concepts of wild creatures that will bring our game to life a bit.


I can't imagine creating something without paper, usually I first sketch in a notebook and think what I really want to achieve - what is the functionality of the creature? 

Then I sketch on the iPad, and I do a lot of options, I do not limit myself to one variant and alterations, I try to draw even the craziest ideas. Say hello to BeetleLamp! :P

The most interesting options I draw in pixels and check how they relate to the rest. Usually at this stage i have to choose one creature/thing and try to animate it... but that's another story...

Have any thoughts? Do you want to talk to us? Feel free to join our:

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