Devlogs
Playtest Release 0.1.3
Playtest 0.1.3 is now available!
A new weapon (shotgun) and new control scheme - keen to get some feedback on this.
Known Issues
Due to a well-documented side-effect of OpenGL's lazy shader compilation, there will be some initial lag when new materials spawn for the first time. This can include:
- Sliding for the first time (ground particles)
- Silkworm projectile spawns for the first time
- Shooting for the first time
- Spawning plants for the first time (including grappling)
Unfortunately, there is no "fix" for this - except some nasty workarounds which I will have to look into until Godot 4.0 comes out.
Changelog
Silkworm: Smaller delay before first projectile is fired at the playerPlayer Movement: added wallrunning as a movement option - this is not a plant ability, it is passive and can always happenWeapons: added a new shotgun which acts as the grappling weaponSome misc. UI and animation improvementsFiles
linux-32bit-v0.1.3.zip 28 MB
linux-64bit-v0.1.3.zip 29 MB
spring-and-fall-osx-v0.1.3.zip 41 MB
windows-32bit-v0.1.3.zip 27 MB
windows-64bit-v0.1.3.zip 28 MB