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Version 0.7.2 has been released!

Hello everyone!

After quite a bit of work, version 0.7.2 has been released!

I missed my self-imposed deadline by a few days, but at the same time I wanted to get a new version out there, even more after some findings which I will talk about soon.

First of all, the changes.

Language Revision

Pseudocode has been uniformed and revised heavily, to have a more C-like appearance while still being somewhat informal, I am still striving for a good balance between "structure" and "readability".

The C++ edition of the book has been heavily revised, since I found a considerable amount of mistakes and syntax errors in the listings (this is what pushed me to rush this release a bit). Hopefully I managed to catch all the mistakes, or at least the great majority of them.

New Structure

To help with organization I decided to split the book into "parts" which feel a bit more cohesive, as well as splitting long chapters into more files to enhance maintainability.

The collision reaction section has been revised and will be revised even more in the future, but I think it's good enough for a release.

New Content

A new section has been added about "simulating old console's audio", which describes (in a nerdy way) the limitations of consoles and home computers of the past and how to "play within the boundaries" of such systems.

I added some introduction to coroutines, lean development, A/B testing, lazy objects as well as redundancy and Mutexes.

JavaScript edition joins the group

After some intense code translation, a new edition sees the light of day: the JavaScript edition is based on the ES6/ECMAScript2015 standard.

Hopefully this edition helps broadening the demographic and encourage more people to build their first game. As with other editions, this edition doesn't focus on any Framework or Library, but tries to "explain a concept" through code.

Conclusions

After over 100 commits to the repository, I think I will take another break from actively adding content to the book, although I'll still be available for fixes and errata corriges.

Hope the new version is as good as I wanted it to be.

Thank you everyone for reading and stay safe.

Penaz

Files

  • JavaScript Edition (PDF+EPub) 39 MB
    Version 0.7.10-r3
  • JS_Edition.epub 17 MB
    Version 0.7.7
  • Pseudocode Edition (PDF+EPub) 39 MB
    Version 0.7.2
  • JavaScript Edition (PDF+EPub) 39 MB
    Version 0.7.2
  • JS_Edition.epub 17 MB
    Version 0.7.2
  • C++_Edition.epub 17 MB
    Version 0.7.2
  • Python_Edition.epub 17 MB
    Version 0.7.2
  • Pseudocode_Edition.epub 17 MB
    Version 0.7.2
  • C++ Edition (PDF+EPub) 39 MB
    Version 0.7.2
  • Python Edition (PDF+EPub) 39 MB
    Version 0.7.2
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