Posted November 03, 2021 by Ithronyar
This is a small one: Bugfixes and optimizations that I didn't have time to find/diagnose during the initial 4-day development cycle.
- Added brightness slider in options
- Fixed corrupted lighting bug for some GPUs
- Improved tree visuals
- Optimized object culling
- Made footsteps quieter
- Optimized overworld shadows