Posted November 01, 2021 by Point_Nemo
#Game Design #Scripting
Post 3: Progress on Scripts
So for our game, the player will be walking around and exploring different points of interests and uncovering the story through notes that act as collectibles. To make them interactive, I created an OnTriggerEnter script that pops up the note onto the player's screen for them to read. It'll also increase the player's note count and keeps track of it on their UI in the top left. For now, the player can return to these spots to read over the note again if they need a reminder on where they should head towards next, but in the future I'm planning on a creating a function for the player to read through the notes as they explore the level.