Posted November 01, 2021 by trendywalnut
This time around some art was added into our base scene, and I was able to code a character controller for our bird model, as well as add functionality to scan the people in the environment.
Flying is controlled by the mouse at the moment, and A + D are used to roll left and right respectively. After some feedback, I have decided to scrap the mouse movement as we will be using it for our scope and target NPCs ability. I am going to rework the controller to use WASD instead of the mouse, which should be more intuitive for the player to move as well. Next I need to work on a scope that will zoom the camera in when activated, and allows the camera to move freely with the mouse in order to "target" the NPC the player must find.