Devlogs
v0.2.1
Posted November 01, 2021 by df&s
- FIX pausing not affecting the timer and some effects
- FIX being able to hit dead (invisible) enemies
- FIX ghost persisting between level loads
- FIX edge cancel detection
- CHANGE air max speed (600 -> 700)
- CHANGE allow fast-falling during an attack
- CHANGE allow hitting multiple enemies with one attack
- ADD air friction (slow down while not moving in the air)
- ADD pause indicator in the HUD
- and other small fixes/optimizations