Devlogs
v0.0.2-alpha Changelog
Posted October 30, 2021 by slimer37
#update #alpha
- Added 2 customers in prototyping scene
- Begin fixing headphone hanging bug (not yet completely fixed)
- Add system for checking items on conveyor belt
- Conveyor belt idles (stops) after set amount of time and reactivates when item is detected
- Add cheat console (type 'cheats' while on title screen)
- Improved render settings and performance
- Fixed an issue where the sign could be placed on top of objects which can be removed from under it
- Ground-placement objects (the sign is the only one right now) show the ghost when off the ground
- Fixed the ghost persisting in certain cases
- Add particles to watermelon when broken
- Added soup can product
- Add check for version that the player did the tutorial on
- Updated in-game update feed to use devlog rss and much better formatting
- Exiting the settings (by unpausing or pressing exit) saves settings automatically
- Reduced default mouse sensitivity to half (if you changed the settings before, this will not apply)
- Upgraded project version to Unity 2021.2 - Slightly refreshed codebase for C# 9 standard
+ Various smaller changes and bug fixes.