Devlogs
RawPoly BG alpha 0.2.0
The Full Ai update is finally here! (mostly)
- All the important mechanics and AI features have been added and done, but the AI model and guns are not done yet.
- The AI now
- Has a main objective at the start which is one of the enemy spawns , but when an enemy gets in it's seeing range there's a 30% chance that it gets spotted. If it does that is the target
- AI's have a 20% of changing target to the agressor when they get damaged
- AI speed and gun firerate is slightly randomized
- AI's check for cover in a smaller area now
- If an enemy is too close to an AI it will switch the target to them
- The Main menu has an inputfield where you can input the desired amounts of AI, it works 0 if you don't want any.
- While in game you press X to get back to the main menu