Devlogs
Still working
Posted October 26, 2021 by Daeleth
##devtober
Just wanted to Let people know I'm still working. I wanted to do another video before the Post-mortem video I planned to do after the month ends, but It's looking like I won't have the time. Instead just some updates on progress here will have to do for now, and if you want more frequent updates feel free to follow my twitter https://twitter.com/daeleth.
So far since last update here is some main accomplishments
- Established a basic attack system with an enemy placeholder
- Swapped the Input method for the more robust and newer Unity Input System to allow for gamepad support
- Made a basic "Mettle" shader in shader graph to give it a less plain look
- Modified and tested the mettle spawning system so it can handle larger numbers
- Established the basics to handle pickups for mettle
- Otherwise reworked some code where needed to keep the code base efficient as it expands