Posted April 15, 2018 by Parenthesis Press
One of the biggest changes to come out of the first phase of playtesting was borne of a need to have more places for the alchemist to visit, especially farther from the village (to force harder choices between staying home to tend to trouble and venturing forth in search of resources). Therefore, the map now covers more far-flung places: the forbidding Dimmuborgir in the north, the lands of the Warlock of the West, the Sea of Secrets which lies beyond the holdings of the sidhe, and the Capital itself.