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Game engine and title scene completed

So a very quick update on progress on the game.  I spent the last week creating a title screen for the game, the reason being is that we are looking to launch a playable demo for one of the current Amiga magazines which will also be the time we make the game available for pre-order.  I still haven't setup the pre-orders website yet but given I've done that sort of thing before it shouldn't be a problem.

Still left in the game is the AI for the bosses, then it will just be full polish until the game is ready after rounds and rounds of testing.

Download Devil's Temple - Son of the Kung Fu Master (CBM Amiga)
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