Posted October 23, 2021 by BaltCito
If I decide to continue with this project and make it to a full game, then I will focus less on art, music and more on prototyping fun way to play with education concepts such as physics.
Not to disregard all the other aspects of the game, I just figured from this experience it's better to put those as less of a priority until most of what I envisioned is in this game.
I would really appreciate any feedback regarding the gameplay!
Physics concepts used:
- vectors
- restitution (collisions to be precise)
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