Devlogs
Refactoring player inputs
Posted October 23, 2021 by DevilsWork.shop
#prototype #player controls #C3 #construct 3 #visual programming #adventure game
Been a while since I brushed off some C3 skills. Got back to refactoring this character for the nth time and I like how this is turning out so far.
Some of the challenges to make this a successful prototype are
- My limited skills as a C3 Visual programmers
- Creating a basic adventure game with no mouse input for a ‘point-n-click’ game type
- I forget how to build using C3 and I’m spending way too much time googling it instead of remembering things. I definitely got to do this more often so I can remember some basics of C3’s visual programming.