Devlogs
<Dev Diary>Things to work on... vol.01
Posted October 22, 2021 by ZoZo
1. Clearness of rules, mechanics.
- Many players can't figure out the rule right away. It feels confusing at the first glance.
- When the wind comes and clouds start moving, players get confused about whether their clouds are gone.
- Without a UI, it will be hard to know whether you have a powerup.
Solutions:
- Don't introduce powerup in the first 10-15 secs. Let players figure out how to play.
- Find a way to ensure players that moving clouds are not moved away!
- UI if must
2. Game Balance
3. Game options
- Choose game time
- Choose resolution
- Mute
4. Save the game and past scores
5. Quit game button