Devlogs
Oct. 14 - Oct. 20
- Oct. 20: game build with First Level demo video
- Improved UI
- Added a Restart Game button at the end of the game
- Added a Controls panel at the start which lists out all the controls for both keyboard and controller
- Imported sample models
- Imported ball model (placeholder for now, the actual model is still expecting more iterations as we decided that the current ball model texture is not appropriate for the game)
- Imported girl character model (boy character model is still being worked on)
- Refactored code for explosion effect (Added StartExplosion() method in PlayerMovement.cs)
- Directional dash (side dash - Change dash direction to movement input)
- Stun and drop ball on dash collide
- Removed camera lock on homing, added crosshair UI on lock-on
- Added pass-back mechanic and crosshair for homing ball