Devlogs
Level Scripter - Connor
!BirdA downloadable game for Windows and macOS
Mechanics:
- Character Controller
- have player always move forward, with player able to control
- Target identification system
- check if the color the player is looking at matches a predetermined color (such as red)
- World boundaries
- if player reaches end boundaries, play explosion animation and respawn the character at the beginning of the level
- NPC AI
- NPC's should walk around in the environment
- Use Navmesh or waypoint system
- Level progression
- NPC target updating when current is found
- if current NPC is found then choose from a random list for the next target
- UI system
- notify player the NPC they should look for
- counter for number of NPC's left to find
Win condition
- find all of the NPC's from a list
- if all are found, move to end screen
Obstacles:
- Lack of art assets and animations for NPCs