Posted October 20, 2021 by Yao Xiao
This is a belated devlog that should be published a week before:
Scenes: Indoor + Outdoor
Style: Cyberpunk style, 3D, First-person perspective
Character: Robot Girl + Companion (Player)
Concept Story:
In a wilderness forest, there is a science lab that has been abandoned by people. Inside lives Natalya, a mechanical girl, and her pet cat Pudding, a cat she saved with her body's energy in a junkyard, and their fates have been bound together ever since. One day when Natalya was out looking for ingredients, her body malfunctioned and her energy was depleted by a small explosion. The only way to revive Natalya is to collect the corresponding energy source and put it back into her body. Natalya and Pudding are the only ones who depend on this deserted world, not only are their fates one, their lives are also one. They can not lose each other, Natalya gave Pudding a chance to live again, Pudding will also use its own ability to wake up Natalya at this time.
Pudding needs to collect the corresponding energy source in each room within a limited time, and there will be different challenges waiting for Pudding in each room, it needs to use its wisdom and bravery to solve the challenges and collect all the energy sources. This is the only way to wake up
Flow:
Button Function:
NPC:
Dialogue Content:
Hey Pudding buddy, I know this is not good timing, but I need you the most now. My energy system is malfunctioning, I only have a little bit of energy left now. If I don't replenish my energy in time, I will shut down permanently, so will you. Go find Socket and Screen in the room, they will show you where to get the energy ball. You have to be quick, we don’t have much time.
Oh, my dear buddy!!! I can’t believe you just made it, you saved our life. You know in a split second I thought we all might shut down, but I know you will make it. The world is so big, we are so small, but I never feel alone. We can continue to enjoy life, enjoy the world, and love the people around us. This world, the only one I have is you, you are all to me Pudding. Let’s go home, there’s more life waiting for us...
Playtesting Feedback:
Since the whole process is timed, maybe we should inform the players that after the last conversation with the girl, there will be ten seconds to browse the content before entering the victory page.
The height of the line of sight needs to be adjusted.